In this thread we discuss the double-fictional world of the Power Ponies comic book. Canon, headcanon, hero or villain OCs, absolutely anything to do with Maretropolis.
To start off, I formed an evil anti-Power Ponies team of villains with powers that specifically counter the abilities and strengths of the PPs, as well as being similarly based on the personalities of the Mane 6. They might be evil clones, I don't really know, but they look mostly like the Mane 6 like the PPs do. I'm really proud of them.
Fillisecond's super speed is rather easy to defeat. Stickywicket
is practically made of sticky bubblegum, allowing her to immobilize anyone who tries to brawl with her or gets caught in one of her sticky gum traps. She's very giggly and pranksterish, and can also do comical maneuvers like inflating her own head and floating away (Like Pinkie did that one time).
Radiance's attack constructs are dependent on her focus, which is why her evil counterpart Mesmeralda
uses her dazzling charm and blinding lightshows to distract and beguile her opponents. She can be seductive when it helps her get past security, and is difficult to chase down when laser lights and smoke aid in her escape. I can totally imagine her and Radiance getting caught up in simple banter, calling each other ugly and insulting each other's style.
There's no force in the world that can stop Saddlerager, which is why Yellowbelly
uses the opposite of force. Her extreme meekness and timidity is phenomenally disarming, and when she bursts into tears it's near impossible to stand up against her. The other members of the team tend to bully her, and even use her as a distraction to escape, but make no mistake, she's just as evil as the rest.
Mistress Mare-velous has practically no powers above what any ordinary unicorn can do, and has a "capturing" motif with her lasso. As such, MissFortune
is an expert at evading capture, despite her complete lack of powers. She's a ninja, but not the "magical ninja" common in fiction. She uses nothing more than stealth, misdirection, traps, a quick wit, and a highly trained body to trip up and snag down her foes. She's the most serious and level-headed of the group, and prefers not to bloody her hooves.
It took a while to figure out how one could possibly counter Zapp's weather control, but a somewhat recent phenomenon in Russia inspired the hyp