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File: 1366308295115.png (115.79 KB, 1022x1119, preview.png)

Octavia in The Underworld's Cello 3223

Inspired by the games Uninvited, Shadowgate, and Deja Vu, I decided to make a "macadventure" game.

The story is simple. On their way to a Nightmare Night party in the edge of the Everfree Forest, Octavia and Vinyl Scratch find themselves at the abandoned mansion where it is being held. But, is it the right one? What secrets and horrors lie inside?

Instead of having so many verb commands, the game uses two context-sensitive actions, look and touch, and a simple inventory system. However, unlike many adventure games where a character can store everything in his/her pocket, you can only carry 6 individual items. Thankfully, there is a recreation room in the house where you can store all the items you find in the game. The rec room also provides protection from what lurks inside the mansion and resets your fear meter. The fear meter rises as you explore the mansion, giving you a limited amount of time to explore. If it reaches the top, Octavia will go insane and the game will be over.

I'm going to see if I can release this on Halloween.


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